How do I get started with Unity mobile game development?

How do I get started with Unity mobile game development?


Unity is a popular game engine that allows developers to create 2D and 3D games for mobile, desktop, and web platforms. With its intuitive interface and extensive community support, it’s no wonder why Unity has become one of the most widely used game engines in the industry. In this article, we will guide you through the process of getting started with Unity mobile game development.


Before diving into Unity, it’s important to have a solid understanding of programming concepts and fundamental game design principles. Familiarity with C programming language is also recommended, as it is the primary language used in Unity. Additionally, having experience with mobile app development or any other type of software development will be helpful.

Installing Unity

The first step to getting started with Unity is installing the engine on your computer. You can download the latest version of Unity from the official website ( Once you have downloaded the installer, follow the prompts to install Unity on your system. After installation, open Unity and create a new project.

Creating a New Project

In the Unity hub, click on "New Project" and select the template that best suits your needs. You can choose between 2D or 3D templates, depending on whether you want to create a 2D or 3D game. Once you have selected the template, give your project a name and set the location where you want to save it.

Setting Up Your Project

After creating a new project, you need to set up your project settings. In the "Project Settings" window, configure the following settings:

  • Scriptable Render Pipeline Asset: Select the appropriate pipeline for your game. Unity offers several pipeline assets that can be used to create different visual effects.
  • Scriptable Render Pipeline Component: Configure the pipeline component to set up the renderer settings.
  • Audio Settings: Configure the audio settings to set up the audio settings for your game.
  • Default Camera: Set up the default camera settings.
  • Input Manager: Create an input manager to configure the input settings for your game.

Creating Your Game World

Once you have set up your project, it’s time to create your game world. You can use Unity’s built-in tools or import your own assets to create your game world. To create a new scene, click on "Assets" > "Create" > "Scene". You can then add objects and other elements to the scene using the "Hierarchy" window.

Creating Your Game Logic

To create the game logic for your mobile game, you need to write C scripts. Unity has a built-in script editor that allows you to write and debug C scripts. You can also use Visual Studio or any other IDE of your choice to write scripts. To create a new script, right-click on "Assets" in the project explorer and select "Create" > "C Script".

Adding Gameplay Elements

To add gameplay elements to your mobile game, you need to use Unity’s built-in tools or import your own assets. You can use Unity’s particle system to create particle effects, use animation tools to create animations for your characters, and use audio tools to add sound effects to your game.

Publishing Your Game

Once you have created your mobile game, it’s time to publish it on the app store. To publish your game, follow these steps:

  1. Export your game to a build settings window.

    Publishing Your Game

  2. Configure the build settings for your target platform (iOS or Android).
  3. Build your game for the target platform.
  4. Upload your game to the app store.