How do I perform a Unity check on a development build?

How do I perform a Unity check on a development build?

Are you tired of constantly dealing with bugs and errors in your Unity builds? Are you looking for a way to streamline the build process and catch issues before they become major problems? If so, then performing a Unity check is the solution you’ve been searching for. In this article, we’ll go over everything you need to know to perform a Unity check on your development builds and how it can help improve the overall quality of your games.

How do I perform a Unity check on a development build?

What is a Unity Check?

A Unity check is a process that involves running a series of automated tests on a Unity build to identify any potential issues or bugs. These tests are designed to catch errors early in the development process, before they become major problems that could impact the overall performance and stability of your game. By performing a Unity check, you can ensure that your game is functioning properly and providing an optimal user experience.

Why Perform a Unity Check?

Performing a Unity check is essential for ensuring the quality and reliability of your games. When you perform a Unity check, you’re able to catch errors and bugs early in the development process, which can save you time and resources down the line. By identifying and fixing issues early on, you can avoid costly delays and ensure that your game is delivered on time and within budget. Additionally, performing a Unity check can help improve the overall performance and stability of your game, which can lead to higher user engagement and better reviews.

How to Perform a Unity Check

Performing a Unity check is a straightforward process that can be done using a variety of tools and software. Here are the general steps you should take:

  1. Install a Unity build server: A Unity build server is a piece of software that manages the build process and runs automated tests on your builds. There are many different Unity build servers available, both free and paid, so choose one that fits your needs and budget.
  2. Configure your build settings: Once you’ve installed a Unity build server, you’ll need to configure your build settings to ensure that the right tests are run on your builds. This will typically involve setting up test scripts and specifying which tests should be run for each build configuration.
  3. Run your build: Once you’ve configured your build settings, you can run your build through the Unity build server. The server will automatically run the specified tests and generate a report that highlights any issues or bugs that were found.
  4. Review the report: After your build has been processed, you should review the generated report to identify any issues or bugs that were found. This report will typically include information about the type of issue, where it was found, and how to fix it.
  5. Fix the issues: Once you’ve identified the issues in your build, you can use the information provided in the report to fix them. Depending on the severity of the issue, this may involve making code changes or adjusting build settings.

FAQs

  1. What kind of tests should I run on my builds? The specific tests you run will depend on the type of game you’re building and the features it includes. However, some common tests that are run on Unity builds include performance tests, stability tests, and UI tests.
  2. How often should I perform a Unity check? It’s generally recommended to perform a Unity check after every build, or at least after major code changes or updates.